Class GameComponent<C>

Base class for all game components.

Type Parameters

  • C

    The type of the component.

Hierarchy

Constructors

Properties

Methods

Constructors

  • Type Parameters

    • C

    Parameters

    • Optional props: false | Partial<Omit<C, keyof Component<any>>>

    Returns GameComponent<C>

Properties

gameObject: GameObject<Object3DEventMap>

Methods