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Class: Locomotor ​

Defined in: packages/locomotor/src/core/locomotor.ts:56

Main thread interface for locomotion physics engine Supports both web worker mode (default) and inline mode

  • Worker mode: Runs physics engine in a separate thread for better performance
  • Inline mode: Runs physics engine in the same thread for snappier controls

Use LocomotorConfig.useWorker to control the mode (default: true)

Constructors ​

Constructor ​

new Locomotor(config): Locomotor

Defined in: packages/locomotor/src/core/locomotor.ts:84

Parameters ​

config ​

LocomotorConfig = {}

Returns ​

Locomotor

Properties ​

hitTestNormal ​

hitTestNormal: Vector3

Defined in: packages/locomotor/src/core/locomotor.ts:58


hitTestTarget ​

hitTestTarget: Object3D

Defined in: packages/locomotor/src/core/locomotor.ts:57


isGrounded ​

isGrounded: boolean = false

Defined in: packages/locomotor/src/core/locomotor.ts:59


position ​

position: Vector3

Defined in: packages/locomotor/src/core/locomotor.ts:60

Methods ​

addEnvironment() ​

addEnvironment(object3D, type): number

Defined in: packages/locomotor/src/core/locomotor.ts:206

Parameters ​

object3D ​

Object3D

type ​

string = EnvironmentType.STATIC

Returns ​

number


initialize() ​

initialize(): Promise<void>

Defined in: packages/locomotor/src/core/locomotor.ts:102

Returns ​

Promise<void>


isInitialized() ​

isInitialized(): boolean

Defined in: packages/locomotor/src/core/locomotor.ts:375

Returns ​

boolean


jump() ​

jump(): void

Defined in: packages/locomotor/src/core/locomotor.ts:363

Returns ​

void


removeEnvironment() ​

removeEnvironment(envHandle): void

Defined in: packages/locomotor/src/core/locomotor.ts:249

Parameters ​

envHandle ​

number

Returns ​

void


requestHitTest() ​

requestHitTest(origin, direction): void

Defined in: packages/locomotor/src/core/locomotor.ts:338

Parameters ​

origin ​

Vector3

direction ​

Vector3

Returns ​

void


slide() ​

slide(direction): void

Defined in: packages/locomotor/src/core/locomotor.ts:310

Parameters ​

direction ​

Vector3

Returns ​

void


teleport() ​

teleport(position): void

Defined in: packages/locomotor/src/core/locomotor.ts:324

Parameters ​

position ​

Vector3

Returns ​

void


terminate() ​

terminate(): void

Defined in: packages/locomotor/src/core/locomotor.ts:135

Returns ​

void


update() ​

update(delta): void

Defined in: packages/locomotor/src/core/locomotor.ts:192

Update method for inline mode (when useWorker is false) This method must be called every frame when using inline mode. In worker mode, this method does nothing as updates are handled automatically.

Parameters ​

delta ​

number

Time in seconds since last update

Returns ​

void


updateConfig() ​

updateConfig(config): void

Defined in: packages/locomotor/src/core/locomotor.ts:147

Parameters ​

config ​

Partial<LocomotorConfig>

Returns ​

void


updateKinematicEnvironments() ​

updateKinematicEnvironments(envHandles?): void

Defined in: packages/locomotor/src/core/locomotor.ts:277

Parameters ​

envHandles? ​

number[]

Returns ​

void

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