Skip to content

Variable: Pressed ​

const Pressed: Component<{ }>

Defined in: packages/core/src/input/state-tags.ts:85

A transient tag set while a pointer is actively pressing an interactable.

Remarks ​

  • Managed by InputSystem; do not add/remove this component manually.
  • Often used to gate activation logic or pressed-state visuals.
  • Works with both RayInteractable and PokeInteractable entities.

Hideineditor ​

Privacy | Terms